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Free online course on AV production with AI with Jacek Nagłowski – COURSE IN PROGRESS

Tutor:Jacek Nagłowski

Course language: conducted in Polish

Course duration: 28.03.2026 – 26.04.2026 (The course will take place on weekends from 10:00–16:30)

Working days/weekendw weekendy

Number of people required to start the course: 20-30

Course price: FREE

Take a leap into the future of cinema – join an innovative educational program focused on AI!

The project “Innovative AI Education for the Audiovisual (AV) Industry” offers a unique opportunity to gain practical skills that combine the art of filmmaking with the latest artificial intelligence tools. The program will prepare you to work with AI in film and audiovisual production – from the first ideas to professional realization.

The training includes: theoretical learning through an online course, practical workshops in the mobile Cinebus laboratory, and individual consultations, helping you gain skills that are highly sought after in today’s market.

We invite audiovisual creators, as well as technicians (programmers and AI specialists), because the future of the industry lies in the collaboration between “artists and programmers.”

The four most talented participants will be invited to take part in the Film Spring Open workshops in Kraków.

The project is implemented within the Erasmus+ programme and is addressed to creators at different stages of their careers – from students, through young professionals, to people changing their career path.

→ Read more about the project

Online course on AV production with AI (conducted in Polish)

Programme objectives

Introduction to AI tools used in audiovisual production, including in particular:

  • creating and processing still and moving images using AI technologies
  • sound design for audiovisual projects using AI
  • developing individual creative workflows using AI systems
  • methods of organizing work with AI tools
  • understanding the environmental impact of AI systems and ways to control it
  • exchange of experience and peer support among participants during the creative process
  • development of a story outline and preliminary project documentation for projects that participants will produce during the in-person course.

Format
8 six-hour online sessions
individual work with support from the instructor

Due to the rapidly evolving landscape of artificial intelligence systems, the course will function as an innovation sandbox:

sessions will be dynamically adapted to new technological possibilities
tool selection will follow the latest industry trends
participants will be encouraged to experiment, share knowledge and develop their own production workflows

Workshop programme
Day 1 (March 28)
10:00–13:00

The scale and significance of the AI revolution

What is AI?

AI – Artificial Intelligence or Artificial Intuition?

Anthropomorphization, technologization and automation – current approaches to AI.

Discussion

13:30–16:30

Key challenges in the development of AI systems

trust and co-creation strategies with generative systems
AI ethics – creativity and authorship in the context of generative systems
AI and copyright – intellectual property issues, current positions and first legal rulings

Discussion

Day 2
10:00–13:00
How do current generative AI systems work? Basic concepts
Prompt crafting – what it is and why this skill matters
AI in film production – introduction

What can AI be used for?

algorithmic systems
analytical systems
generative systems

Overview:

AI in screenwriting
AI in image creation and editing
AI in sound creation and editing
AI in production

Discussion

13:30–16:30

The environmental footprint of AI implementation in audiovisual production.

Day 3 
10:00–13:00
Introduction to improvisation with AI
AI as both creative material and collaborative partner
Introduction to the workflow of creating an audiovisual work with AI

Topics:

message and context
visual and auditory style
dramaturgy of an audiovisual work
13:30–16:30

Developing an individual spectrum of message, style and dramaturgy in collaboration with language models.

Day 4
10:00–13:00

Overview of image generation systems.

Review of the latest AI models and interfaces including:

  • MidJourney
  • Krea
  • Google AI Studio

Characteristics of each model, their unique features and potential applications.

Comparison of workflows across different modes and models.

13:30–16:30
specifics of generating still images with AI
methods for improving the quality of generated images
ensuring originality and uniqueness in AI-assisted content creation
current limitations of generated imagery and the pace of development
how to stay up-to-date with AI developments – sources of knowledge
Day 5 (March 28)
10:00–13:00

Overview of video generation systems.

Review of the latest models and interfaces including:

  • Krea
  • RunwayML
  • Kling
  • Seedance
  • Hailuo
  • Veo

Discussion of each model’s characteristics and potential applications.

Comparison of workflows using different models.

13:30–16:30
improving the quality of generated video clips
ensuring originality and uniqueness of AI-generated content
current possibilities and limitations of AI video generation
knowledge sources

Practical case studies:

Collaboration with AI in film production and the creation of complex visual environments.

Day 6
10:00–13:00

AI music generation and sound design:

text-to-sound
text-to-music
image/video-to-sound
sound/music-to-music

Presentation of systems such as:

Udio
Suno

How AI can be used to create a film soundtrack.

13:30–16:30

Speech generation systems:

text-to-speech
dubbing
voice cloning

Sound design elements using ElevenLabs.

Topics:

generating realistic synthetic speech
creating a convincing voice clone
integrating generated audio elements into audiovisual projects

Day 7
10:00–13:00

Using text and multimodal models to develop full conceptual documentation for a project:

message and context
visual style
audio style
13:30–16:30
exploring relationships between project elements and developing a holistic creative approach using AI models
presentation of possibilities for building custom systems for conceptual development

Developing a story outline and project documentation.

Day 8
10:00–13:00

Building custom systems for prototyping complete audiovisual works.

Between recording and animation:

Developing the ability to critically analyze and test whether elements of production should be recorded or generated.

13:30–16:30
further development of story outlines and project documentation
creating production documentation for an audiovisual project using AI systems
Workshop outcomes

Participants will gain:

  • a deep understanding of how to interact with generative AI systems
  • the ability to build their own creative AI workflows
  • skills in using text, visual and audio models in audiovisual production
  • the ability to prepare complete project documentation
  • skills in prototyping audio and video solutions for audiovisual projects
  • documentation of best practices and proven methods
  • a story outline and project documentation for implementation during the in-person workshops

 

If you are interested in participating in the course, please register !

 

Project information:

Project: Innovative AI Education for the Audiovisual (AV) Industry

Project number:
2025-1-PL01-KA210-VET-000356609

Project duration:
01.11.2025 – 31.12.2026

Programme: Erasmus+

Lead organisation:
Film Spring Open Foundation (PL)

Partner:
Film Spring Open France (FR)

 

EN_FundedbytheEU_RGB_Monochrome

Funded by the European Union. The views and opinions expressed are solely those of the author(s) and do not necessarily reflect the views and opinions of the European Union or the Foundation for the Development of the Education System. Neither the European Union nor the Foundation for the Development of the Education System can be held responsible for them.

logo programu PW eSkills Ministerstwa Cyfryzacji

The project “Innovative AI Education for the Audiovisual (AV) Industry” is implemented as part of the PW eSkills initiative of the Ministry of Digital Affairs, aimed at developing digital competences.

Tutor

Jacek Nagłowski – philosopher by education, film producer and director, researcher and creator in the field of new media. He has produced nearly thirty documentaries and feature films, most of them international co-productions. His documentary ‘Gugara’ (producer, co-writer, co-director, editor) won, among others, the Bronze Lajkonik and the TVP Award at the Krakow Film Festival, was selected for the ACID section of the Cannes Film Festival and was purchased by the Paris Museum of Contemporary Art Centre Pompidou.

The company he co-founded, Circus Digitalis, develops 3D digital imaging solutions. Circus creates digital sets for feature films and documentaries, interactive applications and virtual reality experiences. The company has completed more than forty projects.
Since 2015, he has been working on virtual reality issues. Together with Milenia Fiedler and Iwona Pomianowska, he initiated a project to study the language of cinematic VR at the Film School in Łódź. Since 2018, together with Paulina Borkiewicz, he has been heading the VR/AR Studio of the Visual Narration Laboratory of the Łódź Film School (vnlab.org). The studio has produced 12 VR (cinematic and interactive) works by various artistic teams, with Nagłowski and Borkiewicz acting as tutors and creative producers. Three of the produced works have already had international premieres at Sundance, Angouleme and DokLeipzig. Within the studio, Nagłowski and Borkiewicz are simultaneously researching and describing the language of VR.

In 2019, he made the documentary experience ‘Whispers’ (producer, writer, co-director), which premiered at the Venice International Film Festival, was among the finalists of Cannes XR and won several awards at Polish and international VR festivals. In 2022, he completed work on the VR game ‘the Curator’ (producer, scriptwriter, creative and production supervision of the entire project) for the Adam Mickiewicz Institute presenting the history of Polish design.

He has been working on issues related to artificial intelligence since 2021. He is currently working on an interactive VR experience ‘Conversations’ co-created with various AI systems ranging from text, image, sound and space creation in the Unreal Engine. The experience thematises the possibilities of coexistence and relationships between humans and AI systems. He is also developing the project ‘Pathless AI – Survival Guides’, which aims to popularise knowledge about the social and psychological risks arising from the development and rapid spread of this technology. Initiator and member of the AI Working Group comprising representatives of the Institute of Psychology of the Polish Academy of Sciences, the Institute of Contemporary Culture of the University of Łódź and The Film School’s Visual Narratives Lab, which is tasked with identifying the dangers of artificial intelligence and trying to develop proposals to deal with these threats.

Archival lectures

Film Spring Open Online

Dofinansowano ze środków Ministra Kultury i Dziedzictwa Narodowego pochodzących z Funduszu Promocji Kultury – państwowego funduszu celowego

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