AV production online course with AI (conducted in Polish) 
Number of participants: 30
Duration: 8 sessions of 6 hours each
Dates: 28.03.2026 – 26.04.2026 (the course will take place on weekends from 10:00 a.m. to 4:30 p.m.)
Course Objectives
- Gaining knowledge of AI tools used in audiovisual (AV) production, with a strong theoretical foundation
- Creating and processing static and moving images using AI technologies
- Sound design and audio production with the use of AI
- Developing individual, personal workflows using AI systems
- Methods of organizing creative and production work with AI tools
- Environmental implications of using AI systems and ways to monitor and mitigate them
- Exchange of experience and mutual support among participants during the creative process
Developing a project outline, including a draft script and preliminary documentation, for projects that participants will realize during the on-site course.
Format
Due to the rapidly evolving landscape of Artificial Intelligence systems, the course is conceived as an innovation sandbox.
The workshops will be dynamically adapted to new possibilities; the selection of tools will follow the latest trends and will be based on continuous experimentation together with participants.
Participants will be encouraged to experiment, share knowledge, and develop and implement their own production workflows.
WORKSHOP PROGRAMME
Day 1 (28 March)
10:00 a.m. to 1:00 p.m.
1. The scale and significance of the AI revolution
2. What is AI?
- AI – Artificial Intelligence or Artificial Intuition?
- Anthropomorphization, technologization, automation – current approaches to AI
- Discussion
1:30 p.m. to 4:30 p.m.
3. Key challenges in the development of AI systems
- Trust and co-creation strategies / building relationships with generative systems
- AI ethics – creativity and authorship in the context of generative systems
- AI and copyright, intellectual property issues – current positions and early legal rulings
- Discussion
Day 2 (29 March)
10:00 a.m. to 1:00 p.m.
How do current generative AI systems work? Basic concepts
Prompt crafting – what it is, how and why to develop this skill
AI in film production – introduction
Algorithmic systems
Analytical systems
Generative systems
- Overview:
- Discussion
1:30 p.m. to 4:30 p.m.
4. Environmental footprint of AI implementation in audiovisual production
Day 3 (11 April)
10:00 a.m. to 1:00 p.m.
- Introduction to improvisation with AI
- AI as material and as a collaborative partner
- Introduction to workflows for creating audiovisual works with AI
- Message and context
- Visual and auditory style
- Dramaturgy of an audiovisual work
1:30 p.m. to 4:30 p.m.
4. Developing an individual spectrum of message, style, and dramaturgy in collaboration with language models
Day 4 (12 April)
10:00 a.m. to 1:00 p.m.
Overview of image generation systems
- Review of the latest AI models and interfaces, including text-to-image and image-to-image conversions: MidJourney, Krea, Google AI Studio
- Discussion of each model’s characteristics, unique features, and potential applications
- Comparison of workflows across different modes and models
- Specifics of generating still images
- Methods for improving the quality of generated images.
1:30 p.m. to 4:30 p.m.
- Ensuring originality and uniqueness of AI-assisted visual content
- Current limitations of AI image generation and the pace of development in the field
- Staying up to date with AI – sources of knowledge
Day 5 (18 April)
10:00 a.m. to 1:00 p.m.
- Overview of video generation systems
- Review of the latest AI models and interfaces, including text-to-video, image-to-video, and video-to-video: Krea, RunwayML, Kling, Seedance, Hailuo, Veo
- Characteristics, unique features, and potential applications of each model
- Comparison of workflows across different modes and models
3. Specifics of AI-based video generation.
4. Methods for improving the quality of generated video clips.
1:30 p.m. to 4:30 p.m.
5. Ensuring originality and uniqueness of AI-assisted video content
6. Current limitations of AI video generation and the pace of development
7. Sources of knowledge
8. Selected practical case studies
- Collaboration with AI in film production and the creation of complex visual environments
Day 6 (19 April)
10:00 a.m. to 1:00 p.m.
Music generation and sound design using text-to-sound, text-to-music, image/video-to-sound, and sound/music-to-music models
- Presentation of soundscape and music generation systems: Udio, Suno, and others
- Using AI to create a film soundtrack.
1:30 p.m. to 4:30 p.m.
Speech generation: text-to-speech, dubbing, voice cloning, and sound design elements, using Eleven Labs as an example
- How to generate realistic synthetic speech or create a convincing voice clone
- Methods of integrating generated audio elements into audiovisual projects
Day 7 (25 April)
10:00 a.m. to 1:00 p.m.
Using text-based and multimodal models to develop full conceptual project documentation
- Message and context
- Visual style
- Auditory style
1:30 p.m. to 4:30 p.m.
2. Exploring interdependencies between project aspects and working toward a holistic conceptual approach with AI models
3. Presentation of possibilities for building custom systems for holistic conceptual development of audiovisual works
4. Developing a project outline, including script and documentation, during on-site sessions
Day 8 (26 April)
10:00 a.m. to 1:00 p.m.
1. Building custom systems for prototyping complete audiovisual works
2. Between recording and animation: developing critical analysis skills and testing individual aspects of AV production when deciding whether to record or generate specific elements.
1:30 p.m. to 4:30 p.m.
3. Developing a project outline, including script and documentation, during on-site sessions
4. Developing full production documentation for an AV project using AI systems
Workshop Outcomes
Participants will gain:
- A deep understanding of interaction with generative AI systems
- The ability to build a personal creative workflow in collaboration with AI
- Practical skills in using text, visual, and audio models in audiovisual production
- The ability to prepare complete project documentation
- Skills in prototyping audio and video solutions for AV projects
- Documentation of best practices and proven solutions
- A project outline and documentation ready for realization during on-site sessions.
Tutor:

Jacek Nagłowski is a film producer and director, as well as a researcher and creator working in the field of new media. He has produced over thirty feature and documentary films. Between 2018 and 2023, together with Paulina Borkiewicz, he led the VR/AR Studio within the Visual Narration Lab at the Łódź Film School (vnlab.org).
During this period, the studio produced 12 VR works (both cinematic and interactive), created by interdisciplinary artistic teams, with Nagłowski and Borkiewicz acting as tutors and creative producers. These works were presented at major international festivals, including Sundance, Angoulême, Venice, London, Berlin (DokLeipzig), and IDFA, as well as at most major Polish film festivals such as Krakow Film Festival, Warsaw Film Festival, New Horizons, Gdynia Film Festival, Against Gravity, among others.
In collaboration with the Institute of Psychology of the Polish Academy of Sciences, the Information Processing Centre, the Polish-Japanese Academy of Information Technology, and the University of Łódź, the studio also conducted a series of research projects on VR artistic tools and their impact on audiences.
Since 2020, he has been engaged both theoretically and practically in issues related to artificial intelligence. Since 2022, he has been teaching AI courses at the Łódź Film School, Film Spring Open, and for the Mozilla Foundation, as well as for cultural institutions and non-governmental organizations. He is an expert in multimedia and AI projects at the Creative Industries Development Centre (CRPK) and a member of the Inter-University AI Committee responsible for developing guidelines for the implementation of AI systems in higher education institutions.
In 2023, he created a series of video essays titled AI Backroads (Bezdroża AI) using artificial intelligence systems. As part of this project, in collaboration with the University of Łódź, he also conducted research on the social perception of AI in creative industries for the Creative Industries Development Centre.
In 2024, he created the VR experience Conversations, developed entirely with AI systems—from text and image generation, through sound design, to programming in Unreal Engine. The project explores relationships between humans and artificial intelligence systems and earned him a nomination for the Polityka Passport award.
He is currently focused on developing AI Social Lab, an initiative dedicated to designing and implementing AI systems aimed at generating positive social impact.